Thursday, 26 November 2015

Task 12 - Reflection on Preliminary Task

 
Reflection on Preliminary
 
One of the aspects we noticed was different to the footage at Wilderness Woods as opposed to this task was the amount of editing time. This time around Frankie and I thought we needed to spend less time mending our errors and covering up mistakes of footage than without task at Wilderness Woods. This could have been for many reasons, however, we believe that as a group we have a better understanding as a pair than we did before, maybe due to more experience with filming. When we filmed at Wilderness Woods we felt as if we were trying all shots and frames for the first time, such as the jumping over the sty, and the POV of running down the mud path. With this knowledge and experience we found that we already had a rough idea which shots worked, and which shots were harder to pull off. This came in very useful as for a task with less time allocated to it our filming and ideas needed to be more effective and precise. We believe that as a group we succeeded in this as, despite the controversy of the actual story, the filming seemed much more efficient and productive.
There were still faults with our filming however, when trying to film an establishing long shot out of the first floor of the filming, we had trouble leaning the tripod against the window seal, this led to issues with the stability of the shot making the shots quality look less professional and as a result we abandoned this particular frame. Another issue we had with our planning perhaps was the length of our production. As Frankie and I are apparent ‘perfectionists’ we had to assure all shots were adequate before we could move on to the next frame. This was mainly because we wanted our filming to be perfect. The length of our production actually turned out ok, we initially anticipated we would spend much longer on recruiting suitable sound effects and editing, this was one of the main reasons we were worried about the length of our film, we worried that if our film was excessively longwinded we would have to spend way too much time on the editing and run out of time for the task. However, the film turned out to be little over two minutes so the timing was fine.
With the knowledge of shots which worked in perhaps, more ‘rural’ locations such as Wilderness Woods, we knew roughly which shots we were working with. In the end, we managed to execute some of our favourite frames nearly exactly how we wanted them to be portrayed. The framing shot of the hand clasping the railing and then the focus onto the face in the background was, in our opinion, one of our best shots. However, we had some issues with this. We wanted to portray the character as initially, irreverent and regressive, as a result the representation of wearing multiple rings sprang to mind. Due to the use of the 180degrees rule I had to swap the ring from my right hand to my left hand and use Frankie’s ones as well.

 
 

 


Wednesday, 25 November 2015

Task 7 - Induvidual deconstruction of an opening sequence - 'Shutter Island (Scorsese, 2010)

Shutter Island, (Scorsese, 2010)

Genre

The sub-genre of the film ‘Shutter Island’ is not directly referenced in the opening, however, the distinction between the flashbacks and reality connote how a psychological mind-set may be experienced later on during the film. The freeze frame of the wife at the end of the montage also implies that she will be a very important character during the film. This is the same as in ‘Amityville horrors’ as the background is introduced before many main characters are shown.

 The audiences expectations of this sub-genre are familiarised throughout the opening through aspects such as sea-sickness, which appears to be have an impact of Teddy’s ability to function which connotes the confusion in his brain which is reinforced with stereotypical features such as a colourful flashback implying a sickly or ill vibe.

 Although no titles are present in the opening sequence, an interesting interpretation of the genre is shows with the spinning vinyl in the rosy flashback. This gives a great clue to the atrocities of the genre as after a while of research, it was established that the record was written by Ernesto Nazareth, and the record is called Odean. This is important as Nazareth was institutionalised because of a mental instability due to the death of his wife and daughter, he too tried to escape from the premises, which gives a huge insight into the evolution of the story. This is so significant as the title of the record is one of the only texts the audience is shown in the opening sequence.

Film Language

 










Camerawork is used extremely effectively in the opening of ‘Shutter Island’, an establishing shot of the boat on a misty sea is used to show the isolated location and uncomfortable conditions. When we are first introduced to teddy, there is high key lighting ejected onto the left hand side of his face, whereas, the right side stays dark, this high intensity of light connotes an, again, unpleasant atmosphere. This atmosphere is reinforced on the deck of the boat. On deck, the colours are predominantly monochrome, fitting in with the weather as it is miserable and windy. An over-the-shoulder shot of Chuck and Teddy’s conversation is used. This is accompanied with a blurry background conveying flat space and isolation. During the conversation, the camera tilts with the waves, provoking a feeling of seasickness connecting with the uneasy physical emotions of the characters. Another over-the-shoulder shot is used in the mirror of Teddy to show 2 men. This is done to connote a personality split. This is directly contrasted however, by the breaking of the fourth rule with a close up, Teddy speaks almost directly to the audience as he tells the reflection in the mirror to ‘come on’. Following this, Teddy turns and leaves the room. A zoom and pan movement is used that reacts with foreground and background shifting the focus of the itchy atmosphere of the cabin. On deck again, Teddy is given a POV shot introducing us to his partner Chuck. Chuck is faced away from the shot, and given the golden ratio, which does not allow the audience to identify if he is a helper, or an enemy. In addition to this, Teddy is framed behind bars implying one of the two characters are ‘prisoners’.

Sound is used creatively in the opening sequence of ‘Shutter Island’ to anchor the images. At the beginning, a low orchestral score is combined with ambient and what sounds like a steamship horn, this connoted a mysterious and tensioned feeling created in the opening shot. In addition to this, the contrast between reality and flashbacks is helped with the choice of soundtracks. While ‘reality’ has a simple orchestral score’, the flashback is complimented with a soundtrack that could be identified as a melancholy woman’s voice, connoting the importance of the female character in the montage. The freeze-frame of the woman, is also accompanied with the sound of crashing waves implying the importance of the connection between the two.

Editing is used proactively throughout the opening sequence to convey meaning. Initially the grading in the cabin is low keyed lighting to connote an uncomfortable atmosphere, where the cutting rate seems to be slow, around 6 seconds, which connotes the pain of the ‘sea-sickness’ is being prolonged. However, the cutting rate changed when the flashback begins. This again helps the associate the difference between the two scenarios.  The cutting rate of the flashback is much faster than ‘reality’, showing how the montage only represents snippets of remembrance and a rushed fantasy. This fantasy is slowed almost to a halt when the ‘woman’ takes the audience’s attention, this is done by pausing on a freeze-frame. This freeze frame, emphasising the focal point as well as the female character’s significance in the plot.

 

Mise-en-scene is used throughout this sequence to covey meaning. Many colour sets are used in the opening of ‘Shutter Island’, one being the monochrome colours experienced on the deck of the boat, such as the grey hat Chuck wears, and the black/grey suit Teddy wears with the white suit and dark tie. This is in contrast to the colours used in the ‘flashback’ montage, as there is a blue and green rule in the scene, made up of mixed colour temperatures which persist to create an ‘ill’ or ‘surreal’ effect’. This flashbacks ‘non-existence’ is also reinforced by certain characteristics of Teddy. In reality, there is a plaster on his forehead, however, in the flashback, the plaster is situated in exactly the same place, and this implies that the scene is in fact just a figure of his imagination as the time frame does not make sense, this in turn, therefore, connotes insanity, a key ideology of the film. The location is also very intense and vague; however, this is aided by the dark colours and the framing on deck. The framing on deck consists of medium close ups and close ups, this adds to the mysterious tension and the audience cannot get a grasp of the specific location or where they’re heading.

Narrative

The plot outline of the opening comes across very vague, medium shots and close ups are used uninterruptedly in the ‘deck’ scene, with the exception of one establishing shot of the ship at the very beginning. This is done to create tension as it appears the two main protagonists are uneasy and uncomfortable, at this stage it is still debatable where the ship is heading until they land ashore, which connotes mystery and secrecy adding to the tense atmosphere. There three main characters features in the opening sequence, are Teddy, Chuck, and Teddy’s wife in the flashback. The cutting rate of the flashback is much faster than ‘reality’, showing how the montage only represents snippets of remembrance and a rushed fantasy, also connoting a noticeable change in the openings structure. This fantasy is slowed almost to a halt when the ‘woman’, (Teddy’s wife, and the third important character) takes the audience’s attention; this is done by pausing on a freeze-frame. This freeze frame, emphasising the focal point as well as the female character’s significance in the plot. In position to the narrative, the audience are given insights into Teddy’s life or fantasy, with the flashback of his wife, as well as a very subtle hint as to how the story will eventually unfold. The record you can see but not here in the flashback is written by Ernesto Nazareth, who was institutionalised because of mental instability due to the death of his wife and daughter which gives a huge insight as to how the story may pan out, which also creates an enigma as to who the wife is. This rosy atmosphere of the flashback is one of the main themes of the opening, however, this is contrasted by the bleak atmosphere of the ship, and both situations are represented as uncomfortable but for different reasons which may, again give an insight into Teddy’s unstable mind-set. As an audience, nonetheless, we hardly know Teddy. This doesn’t therefore give us much of an initiative as to whether he is a protagonist or an antagonist, creating tension; the same is applied as to when he is initially introduced to his partner, Chuck. When the audience first meets Chuck, he is positioned facing away from the camera in a ‘lurky’ stance with his hands in his pockets. This again gives the audience little interpretation as to whether he is in fact a hero or a villain. This is worrying for the audience as Teddy is in a very vulnerable situation due to sea-sickness. When the two engage in conversation, tension is maintained by many close and medium shots which do not allow the audience to grasp a sense of location or direction. As a result it is suspicious and the audience do not know where they are being taken.

 



Genre connotations and Representation


 In this sequence, social groups such as the middle class man, romantics and professions such as detectives are explored. This is achieved as the middle class by the interpretation of the main protagonist, Teddy, wearing a suit, this implies the man has a respectable job as he can afford multiple suits, the one in the flashback of his colourful, ‘sickly’ themed tie, and then his monochrome, smarter more formal and real suit. The romanticised and heterosexual side of the protagonist is reinforced in a conventional way. He is shown in a montage of a memory in which he dances with his partner in a traditional, romantic way. This implies certain characteristics about the protagonist is straight, middle class, and ‘normal’. This also presents the romantic ‘love life’ as an ideology as it is apparent that in flashback, Teddy is happy, in contrast to the uncomfortable vibe which is present in the present.

Many values and beliefs are reinforced as well as anti-stereotypes in this opening sequence. Usually, a relationship is seen as closely knit and loving. This is reinforced by the female character dressing Teddy in a romantic way as if she is trying to make him look presentable as it is evident he has an important day ahead of him. This loving charm present is relevant as it reinforces the ideology of love between the partners. As the film continues it becomes clear that Teddy, the assumed protagonist is a killer and demented. This then leads to the conclusion that the killer is represented in a very anti-stereotypical way. Conventionally, in horror movies, killers are represented as possessed or disturbed. This is not apparent in Teddy’s situation as he is shown as loving and caring and not scorn. He is seen again as ‘normal’, even when engaging in conversation with his college Chuck. This again is anti-stereotypical in the fact that the protagonist clearly has an emotional side and can function normally. Most unconventionally it seems Teddy is in fact not a ‘threat to society, but actually the opposite as it is implied that Teddy actually has quite an influential role in society as he is a detective.

Thursday, 12 November 2015

FS: Independent horror research, Paranormal activity (2007)

FS: Independent horror research, Paranormal activity (2007)

Production
The Focus of paranormal activity was to create a realistic film, so Peli Shot the whole film with a home video camera. This not only created high verisimilitude but reduced the budget significantly, the films budget was only 15,000 dollars and grossed nearly 200 million. This set Peli on track to create a very successful franchise. An almost fly on the wall approach was taken in the production relying on little camera movement, this eliminated the need for a camera crew and focussed the audience more on the knowledge of the characters and the plotline. Also there was no real script, simply an improvised plan, this is known as retroscripting, which was also used in ‘The Blair Witch Project’.  After Auditioning a few hundred people before meeting Katie Featherston and Micah Sloat, it was their chemistry which got them both the part, they were both paid only $500 for their work. It was then bought over by DreamWorks for the right of the sequels.

 Distribution



It was premiered at the screamfest horror film festival in October 14, 2007. Paramount then distributed it after a low budget, high intensity marketing.  Mr Greenstein said “We didn't want to show your usual kind of scenes and cutting-style horror movies have been using. We wanted to use an experiential sell to help dictate how and where it rolled out to the consumer."  The viral buzz around the trailer did the marketing for them as people were very intruiged by the trailer and a minimum use of web 2.0 was used. The then allowed the consumer to dictate the distribution with the use of social media, talking directly to the fans through various twitter and facebook pages, there was no need for a mass TV advertisement campaign.
 

JB: Concept Development - Why do some audiences seek out thrills vicariously?





Why do some audiences seek out thrills vicariously?

Balient observes three characteristic attitudes associated with people who seek out thrills vicariously, such as the rush of enjoyment on situations such as amusement park rides. He establishes, 'the mixture of fear, pleasure and confident hope that in the face of an eternal danger is what constitutes the fundamental elements of all thrills'. This is represented in our roots, as traditionally, people would experience real thrills such as people being killed by wild animals, in fights with others and so on. Therefore, as civilisation progressed and society became safer, these thrills were created rather than experienced on a day-to-day basis. A vicariously found thrill became the norm for many people. Children even began experimenting on such aspects, children's games such as 'hide-and-seek', 'tag' and 'musical chairs', all provide a edge of 'will I?, won't I?'. Although, obviously, movies cannot physically provide these thrills, with the advent of devices such as Sensurround, 3D and holographic representations, they certainly can provide vicarious thrills, and indeed most can definitely provide a 'buzz'. Philobatism has become more and more pronounced in recent times due to societys attitudes towards such activities.Thrills such as any James Bond movie where Bond has to deal with an antagonist, something one would assume doesn't happen in everyday life, are exillerating because it can keep the audience on their 'tiptoes', and in awe of the danger the protagonist indulges in on such a regular basis. This can be appealing as it may put the audience in the protagonists mindet, in the stance that the protagonist would question whether they'd be up to the challenge of dealing with danger so often.

What are the different types of thrills that may be present in this genre? What is the audience appeal?

Other kinds of thrills (not necessarily of the dangerous life-and-death variety) include those associated with high speed, such as racing, horse-riding, skiing, sailing, and flying; those associated with exposed situations, or situations that are perhaps out of the ordinary or not something you do 'everyday, these provide a 'change up' to everyday antics. The thrill of high sped is the generic chase, this is prominent in many thrillers as their protagonists are constantly running, in the face of danger and 'up against the odds'. The underdog theme is exploited to make the protagonist seem constantly on the brink of defeat, but also to enhance the feeling of success when they inevitably come out on top. The thrill of exposed situations such as jumping, diving, rock climbing and flying is related to the suspense thriller quite congruently, again in the essence that these are activities one would not carry out on a day-to-day basis.


Task 8 - Concept Development


Task 6 - Institutional Context - Independent Horror / Thriller Film


Afflicted (Lee, 2013)

 
 
 
 
Production

The filming of Afflicted, with a budget of $318,000, which is a fair amount for a horror movie, took place in Barcelona, Paris, Italy and Vancouver. Funding was raised through a small grant between the directors, Lee and Prowse family and friends. Between the two directors, Afflicted was their first feature-length film, as although they were both successful, creative directors, they had only created prolific, short films before. The original concept of the movie was planned to be a 'web series', akin to Lonelygirl5 or Marble Hornets, where the two would create posts and upload videos over time which would, on the skin seem normal but gradually become more bizarre and disturbed. Of the concept, Prowse commented that 'You'd eventually have all these gaps because of eventually the characters would stop posting and then the feature film would be this skeleton key that would click at the very end that you'd present'. The disease the directors chose to make Derek contaminated with was 'Vampirism', this was generally decided because they felt vampires are used in 'very stylistic, cinematic, often melodramatic and romanticised films' and were not traditionally used otherwise.

 The two directors were not familiar with filming in the found footage genre, as a result, Prowse and lee found it initially challenging and commented that they had a lot of respect for directors of such films such as 'The Blair Witch Project' and 'Paranormal Activity', which was made with a mere $15,000. Breakthroughs such as the assignment of actors such as the star of the film and main protagonist's made the production more fluent, as it allowed them more freedom to shoot and re-shoot scenes. Lee commented that his role of 'Derek' was very physically draining due to the weather in Italy and the demands of his role.

Distribution

 Afflicted was distributed by CBS films who are a 'major mini' films company, showing the authority it provides in the Independent genre.The film's trailer is notable for showing a selection of the characters' 'travelogue' scenes in reverse order: Entry 206, Entry 185, Entry 163, Entry 151, and so on, with each different shot connoting that horror is emerging throughout the story. Germain Lussier of 'www.slashfilm.com' wrote; 'The Afflicted trailer might be one of the best 'Hollywood' has released in a long time. Unlike traditional trainers, which are presented linearly, this one starts at the beginning, jumps to the end and then works backwards, showing how two friends' trip around the world goes horribly wrong.



Representation and Ideology - Analysing an opening sequence 'Amityville Horrors'



Representation and Ideology – Analysing an opening sequence
 
 
What social groups are represented in this sequence?
Throughout this opening sequence, social groups are represented in stereotypical and anti-stereotypical ways. One stereotypical attitude is the action of the young daughter, stereotypically, in the face of danger such as the storm present in this opening, young girls are seen to shy away from the terror. This is reinforced by the young girl, seemingly clasping a teddy bear close to her chest and cowering in a small cupboard. When meeting her possessed brother, stereotypes are opposed. The younger sister seems to take initiative by asking ‘What’s wrong, Danny?’. However, rather than the older brother stereotypically looking after and sheltering his younger sibling from distress, he anti-stereotypically, kills his younger sister, after juxtaposingly telling her he ‘loved’ her.
 
What values and beliefs / ideological discourse are evident?
Many values and beliefs are reinforced as well as anti-stereotyped throughout this opening. Usually, the family is seen as a kin ship tied, closely knit family who try to care for and be there for each other. However, this is contradicted by the antagonistic action of the older brother who kills the rest of the family. The nature of this attack though is carried out in a fairly anti-stereotypical fashion. The slow and lethargic movements around the house represent a possessed and relaxed attitude which is anti-stereotypical of the ‘killer’s values because they usually act in a hurried and surprising fashion, startling the victim before killing them, adding to the visceral pleasure for the audience. This makes the attack very anti-stereotypical in the fact that the possessed antagonist killed them in a effortless and emotionless way, looking as if he wasn’t enjoying it, which was represented by a tear rolling down his face when killing his younger sister. This is again anti-stereotypical as the antagonist clearly had an emotional side and didn’t look as if he wanted to do it, or felt sympathy, again connoted by telling his sister he ‘loved’ her before shooting her.

 

  


 
 

 

Task 5 - Still Frame Experimentation

Horror photograph and annotations

Tuesday, 10 November 2015

JB: Concept Development: Psychological Sub-genre


JB: Concept Development - Why do people love zombies?


People love the Zombie scenario because they believe they can survive it. It has been presented to us in such a way that anyone can survive if that use their head, and when necessary their five axes and hunting rifles. It takes no special skill set, or preparation but instead; just an awareness of the indisputable fact that you are facing zombies and the willingness to start smacking them in the scull with baseball bats.

There are many mainstream apocalyptic scenarios:

·         The Plague Scenario – such as The Stand, Carries, where only 0.0025 of the population can survive it

·         The Post Oil Depression / Ecological Wasteland Scenario – such as Waterworld, where the characters end up liking in desperation, off initiative rather than anything else.

·         Nuclear War Scenario – such as The Road, where living conditions are mission impossible even if the initial eruption is survived.

One of the attractions to such apocalypse is the irrationality of the situation. To many, such circumstance would be their worst nightmare. However, to some viewers, maybe with zombie apocalyptic experience (so to speak), such as modern warfare games or other ‘shoot’em ups’, may take an interest in the genre because they think they would be suited or able to function in such circumstance. Another aspect which may be of interest to many viewers would be the methodical take in the ‘plotting escape routes’, ‘preparing Go-Bags’, and ‘Planning booby traps’. The part of us that gets excited by this isn’t the intelligent / well informed side of us, but the exceedingly stupid side of us that that doesn’t look far enough into the future to see that it would be tediously boring to be on the constant run from zombies. Then again, maybe some people are enticed by the fact that there would be no ‘annoying neighbours’, and ‘free stuff from supermarkets’.
  • The protagonist, or our favourite character as an audience always seems to get away!
  • The zombie formula has been borrowed from literature like Mary Shelley’s Frankenstein, it is a tried and tested genre, and as a result the conventions are established and adapted so the audience constantly get what they want, how they want it.
  • We have learned to love warfare and to support the underdog. As the humans are almost always on the underhand, this provides a tense visceral pleasure for the audience.
  • They are a metaphor for technology - consuming and controlling us, and it shows what the world could somehow result too in a distant future,
  • We enjoy knowing that we are safe afterwards and that it is all made up… for the time being!

 

 

FS- Reading Source One

 

 

1)      Women, since the beginning of the horror genre have been represented as, vulnerable and weak. However in the 1970s women were repositioned alongside multiple feminist movements, with directors such as George A. Romero, Wes Craven, Tobe Hooper picking up on this and allowing women to not only protect themselves against antagonists but attempt to destroy this threat.

2)      ‘Stalk and slash’ films often conform to a very recognisable structure which is dominantly of American descent. The structure usually follows a group of teens, who are in a remote location i.e. woodland, often using drugs/alcohol they would be murdered gradually until one survived, leaving them to overcome the antagonist. Gory killings and vulnerable young adults would be conventional as they cannot protect themselves if intoxicated without adult supervision.

3)       The main target demographic is teenage boys and young men due to the explicit uses of female nudity, mixed with action, gore, and killings. This creates a range of visceral pleasures for the audience, with sexual attraction along with gore and occasional comic relief, this is important as it conforms to many of the psychographics of this target audience.


4)      Slasher films are very substantial due to the heavy influence they had for the beginnings of modern horror for example Freddy Krueger in Nightmare on Elm Street and Jason Voorhees from the Friday the 13th (as seen above) the props that they used in these films are very conventional for modern day horrors, they are both very recognisable characters nowadays and are the roots of most horror antagonists now.

5)      The Final girl, is to do with the surviving girl in a typical slasher who sets herself apart from the rest of the victims within the film. This girl finds a way to escape and out smarten the antagonist.  She is often the person who takes the moral high ground when it comes into illegal activities such as drug taking and drinking. This from the outset makes her seem ‘boring’ so that makes her stand out and is often the one the group mock. This challenges the usual stereotype affiliated with females in horror films, as she overpowers the sinister characteristics of the antagonist. Final girls are used in slashers very often and given rather unsuggesting names, that would deem them rather harmless for example jess (black Christmas, bob clark 1974) Alana (terror train, roger spottiswood, 1980) 

FS-Picture analysis


Framing of the shot prevails the antagonist in such a way that the face is not shown, creating a mystifying tone with a sinister feel due to the fact there is a knife. The prop of the knife is within the rule of thirds with a mcu of the knife creating a reading path from the knife blade up to the hand to the antagonists costume, ideas from phsco, with the unanimous antagonist who you don’t see in shot, other than the knife.



Xcu of the eye crying is a very typical shot from a horror film as it is connotative of something bad happening, to improve a reflection of the antagonist in the eye would add to the dramatic affect. A dutch tilt is used to cut out the eyebrow and nose giving a stylistic feel whilst shooting. The tear itself connotes the vulnerable nature of the victim making the act more sinister and evil.

1)Why are humans so afraid of zombies faces?

 

Studies have found that humans are generally shocked by zombie appearances. This is a trait the horror film industry has exploited for many years, but why are humans SO afraid of the zombie’s appearance? On first instance, one would assume it would be the distinctive similarities to humans of a head, limbs and often even clothes; this can enhance the enigma or familiarity of the zombie making it inevitable even more petrifying.



https://www.blogger.com/editor/static_files/blank_quirks.html

A research project by the


A research project by the Open University's Stephanie Lay found a particular fear of "near-human" faces. The psychologist says a study of 3,000 people found widespread "repulsion" at near-human faces. Mrs Lay's research is examining this "uncanny valley" effect from a psychological perspective. She describes it as "the sense of unease that accompanies the sight of something almost, but not quite, human". It is the sudden plunge in reaction at a point just before a face is fully humanised. "A consistent finding of the survey was people's reactions to images where the face was convincingly human but with lifeless eyes or where eerily human eyes appeared in a non-human face," says Mrs Lay. "These were perceived to be the most uncanny and disturbing of all the images and explain why characters such as zombies in horror films unsettle people to such great effect." This is particularly the case with psychological horror films, she says, rather than bloodthirsty shockers. This information is incredibly fascinating for my group, as cumulatively, we prefer ‘psychological’ horrors the most, in comparison to other subgenres, this is because we find them the most disturbing and the most successful in providing visceral pleasure for the audience, this means that as a result, they are usually more shocking and realistic. She says this uneasy reaction could be caused by the sudden disruption in how the human brain processes human faces. When people begin to interpret something as a human face, they are left with a sense of disquiet when they come against something that does not match their expectations.`





FS Historical context- initial ideas

 

Horror cycles- sub genre films and sequels which will eventually run out.

Gothic horror- ‘mary shelley’ was the first film of the horror genre

German expressionism- after ww1. (UFA). ‘The cabinet dr calibari.’ (great grandad of all horror films). The golem (1920) used painted backgrounds instead of natural surroundings cat people (1940) showed a more psychological scare instead of monters like Frankenstein.

Psychology, sex and gore-1960 human on outside psychopathic inside.

 

JB Notes on pyscho- Alfred (Hitchcock 1970):film language techniques

-minor orchestrial score to connote sinister theme

-over the shoulder shot prevailing shadow: rule of thirds

-fade from plughole to eye to connote associoation of ‘life’ or ‘time’ running away.

-antagonist represented in a stereotypical way:innocent victim, long knife and blacked out face.

-juxtaposing anti stereotype because a shower is meant to be relaxing.

-silence before storm creating visceral pleasure.

-tracking shot of blood running away from body

-association between package and death

-fast cutting angle when being stabbed, cuts away from action. Suggestive

-close up of facial expression when screaming. Intensifies scream.

-POV when looking up at the shower head.

-Naked women, binary opposition, seen as vulnerable.

-looking away from being stabbed, ideological discourse that women aren’t seen in the ‘action’